In my last post a while back, I showed how to load a .json file in to Unity3D without using UXF, which if you can do this, is still the easiest way for experiments. One of the problems with UXF however is that you cannot access the .json file before starting UXF’s session, which is exactly the problem that I ran into here.
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In this post, I quickly show a way to load data into Unity3D using a simple .json file. Note there are other & for the most part simpler ways if you use UXF - Unity Experiment Framework, which provide a way to parse on data via .json out of the box.
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